Publisher Kwalee and three-person developer Damage State are inviting you to take a trip into the blood-soaked world of Scathe. In a brand new Scathe Devlog with lead programmer Chris Dawson, learn about the bullet hell mechanics and how dodging a storm of bullets will ramp up the intensity of the FPS action.
You play as Scathe, Enforcer of the legions of Hell. Forged from the earth by the Divine Creator themself. And you must prove your worth by navigating a deviously crafted maze, entangled with demonic evil at every twist and turn.
Your task is simple; collect the three Hellstones and get to the centre of the maze. You can choose your own path by navigating handcrafted zones. Each of which is filled with danger around every corner. Collect runes the needed to progress, and smite all that stand in your way. Like we say, simple.
But Scathe is not your ordinary FPS. Players must be prepared for a bullet-hell where you must dodge countless waves of deadly projectiles. By utilising Scathe’s incredible speed you can dash through attacks, leaving you unharmed. Keeping on the move is the key to survival. But of course, you must be prepared to return fire. Rip through your enemies with Scathe’s powerful arsenal of weapons, each equipped with a secondary fire mode.
Scathe Devlog #1
Much of this can be seen in the first Scathe Devlog (below). And remember, Scathe is fully playable in drop-in/drop-out co-op with cross-play online.
Scathe is Damage State’s debut title, currently set to launch in 2022. Coming to PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S and PC, Scathe is an adrenaline fueled, ‘classic’ FPS with big guns and even bigger demons. Are you ready to rip n’ tear through a bullet hell underworld? Let us know in the comments below!