Games Workshop’s latest addition to its Warhammer Age of Sigmar collection is the Regiments of Renown. Supplied as new special boxed sets – or buildable if you have the correct forces – the Regiments have unique abilities. Here are the rules for Regiments of Renown – Big Grikk’s Kruleshots.
Big Grikk’s Kruleshots
Warhammer Age of Sigmar lore is rich and varied and that’s no different for the Regiments of Renown.
Grikk swears that the massive, jagged bolt that buried itself in the back of his boss’s Corpse-rippa Vulch a had nothing to do with him. Few believed the treacherous Big Shot, so Grikk quickly took leave of his clan, taking with him a handful of crossbow-toting lackeys and some grots to drag his beloved killbow across the realms.
Organisation
- Beast-skewer Killbow x 1 – Leader
- Man-skewer Boltboyz x 3
- Man-skewer Boltboyz x 3
- Total 310 points
If your army has a Destruction general but is not a Kruleboyz army, you can include this regiment of renown. If you do so, no other allied units can be included in your army. You can include this regiment of renown in your army even if its points value exceeds the amount allowed for allied units.
Big Grikk’s Abilities
Toxin-laden Skewers: Big Grikk’s Kruleshots habitually smear highly toxic secretions over the tips of their jagged bolts.
If the unmodified hit roll for an attack made by a model in this regiment of renown is 6, that attack causes a number of mortal wounds to the target equal to the weapon’s Damage characteristic and the attack sequence ends (do not make a wound roll or save roll).
Skewer It Again!: There’s no need for him to point; Grikk simply uses his bolts to indicate which beastie he wants his boyz to bring down.
If any wounds and/or mortal wounds caused by a shooting attack made by this regiment of renown’s Beast-skewer Killbow are allocated to an enemy Monster and not negated, you can pick any number of other models in this regiment of renown and say that they are focusing fire. If you do so, until the end of the phase, add 1 to the Attacks characteristic of missile weapons used by those models but all of their attacks must target that enemy Monster.
Destruction General Specific Rules
If your army has a Destruction general but is not a Kruleboyz army, you can include the Big Grikk’s Kruleshots regiment of renown.
Universal Rules
These apply to all Warhammer Age of Sigmar Regiments of Renown.
- Depending on your general’s keywords, you will be able to include 1 of these regiments of renown in your army.
- All units in a regiment of renown gain the Regiment of Renown keyword.
- Unified: One-drop deployment (core rules, 26.2.1). Each unit in this battalion must be within 6″ of the Hero in the same battalion at the end of deployment.
- You can include a regiment of renown in your army even if its points value exceeds the amount allowed for allied units. If you do so, no other allied units can be included in your army.
Are you picking up one of the new Regiments of Renown or making your own? Let us know in the comments below.
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